How often do we hear/read stats about the money made in videogames when  it's compared to more "legitimate" forms of entertainment like movies?  The truth is that the money made by videogames is becoming quite  impressive; $2.9 billion in profits last year. Does that prove that  games should be considered a legitimate industry? Definitely. The  numbers reported by Video Games in the 21st Century: the 2010 report (first found via Ars Technica) show statistics that are far more impressive; the number of people employed in the entertainment software industry.
Over 32,000 people in 34 states work in videogames. Whether  administrative, creative, or legal minded all of these folks work  together to produce a product that's consumed on a global scale. The  report focuses on the United States so you better believe there is  certainly more than just 32,000. For the past four years the number of  employees in the industry grew at an average of 8.65% annually to the  current numbers for 2009. It is my belief that, while some are attracted  because of the money, most of this growth is due to folks from various  professions wanting to become involved with a "hobby" that they love. In  other words, the majority of the folks employed in the industry sought  out their jobs because it is something that they WANT to do. Just as  gamers themselves are investing in their products because they WANT them  to produce more and better games. Whether that means videogames can  hang with the big dogs of media like movies and television is  inconsequential. I'm a gamer and right now is a great time to be a  gamer.
8.29.2010
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